Reliable Programming Tools of HackerCheats
The dependency of gaming programs on DLLs and ActiveX controls gives an edge for the HackerCheats to manipulate them effectively. They can overwrite the memory space with their own set of variables and macros to change the behavior of server created objects and slow down the pace of the game. This gives ample time for you to gather vital resources like coins, cash and tokens within the scope of every round in the game. At the same time these tools can deactivate the moves made by your opponents, enabling you to sail through the barriers without losing lives. At the same time the HackerCheats manage to release the memory space of the server and clear their tracks before being detected by the security systems.
Programming Techniques of HackerCheats
The tools used by HackerCheats need to be compatible with those of gaming programs. They also need to handle the massive number of other online players (some of them may be using other forms of cheats also) and prevent them from making advances. Access to resources could become fairly limited when the number of online players increases.
- The HackerCheats can create duplicate resources for coins, gold and other utilities which can be used as effectively as the originals to keep your score increasing. This needs massive scale replication methods without being detected by the gaming security systems. The experts in the programming domain are capable of creating self replicating code to achieve these types of objectives.
- Macros and coding scripts can be used to gain access to the centralized database of the gaming sever which contains tools and utilities. They are meant to be used by the gamer for scoring points, clearing obstacles and get into attacking and defending modes. The HackerCheats can use them effectively to give you advantage over your opponents.
- The graphical data in the server memory space is made of 2 coordinates (X and y), direction of movement and speed of action by the objects. HackerCheats can generate codes to intercept the coordinates of the sever space. They can also change direction and control the speed of the opponents’ objects at runtime. This process can give you access to extra resources and ample time for getting more number of scoring points.
- The root thread of the gaming server program is supposed to run on multiple threads, allowing several players to take part in the game. By injecting the DLLs with code manipulation, the HackerCheats can detect all the objects in the server space during runtime. This gives an opportunity for the hacking program to temporarily deactivate critical server objects. So you can easily gain access to the graphical objects without having to compromise on your gaming speed at any point of time. This is a way of virtually increasing your playing speed without having to manipulate the objects used by your opponents.
- Most of the game builders are switching over to native code usage to avoid being hacked. This can be overcome effectively by the HackerCheats though native code compatibility.